What do you do with Shedu when you don’t use psionics?
You make them mystics! Voila… Number: 2d4 Morale: +7 Hit Dice: 9d12 Armor Class: 4 Move: 120’/min., 240’/min. (flying) Magic Resistance: 30% No. of Attacks: 2 Damage: 1d6/1d6 Defenses: See below Attacks: See below Size: L Intelligence: 16 Alignment: Neutral Read More