As we continue our tour around the southeastern Flanaess, we come to Onnwal. Described as having a meager army but strong fleet, the article in Dragon 57 fortunately provides great detail for our purpose. Based on that information, we have the following proportions:
1 light infantry / 2 medium infantry / 4 militia
In Triumph! terms, the light infantry are Light Spear, the medium infantry are Raiders, and the militia are Light Foot (because they are being trained for several months, rather than just being untrained levies).
That gives us the following for Onnwal:
Iron League Onnwal
CY 576-580
Invasion Rating 1
Maneuver Rating 2
Home Topography: arable, hilly
General’s troop type: Elite Foot
Army Battle Cards: Fortified Camp
Required Troops
Troop Types | Min | Max | Battle Line | Restrictions | Battle Cards |
Light Spear Light infantry | 0 | 3 | All | ||
Raiders Medium infantry | 2 | 6 | All | ||
Light Foot Trained Militia | 4 | 8 | CY579-80 |
Optional Contingents: No optional contingents available
Ally Troop Options
Iron Hills Dwarves
Troop Types | Min | Max | Restriction | Battle Cards |
Warband | 1 | 2 | CY 579-580 | Dwarven Troops |
Elite Foot | 1 | 2 | CY 579-580 | Dwarven Troops |
Enemies: Great Kingdom South Province, Great Kingdom See of Medegia, Great Kingdom, Scarlet Brotherhood