A Glaring Irony
I think one of the vast ironies of “old school” A/D&D is that we were never given an example of how the game was actually played in its earliest formative years. That is, all of the modules that TSR came Read More
A blog about the World of Greyhawk, tabletop RPGs, wargames, and pop culture
I think one of the vast ironies of “old school” A/D&D is that we were never given an example of how the game was actually played in its earliest formative years. That is, all of the modules that TSR came Read More