Why I Like HackMaster
I’ve never played a game of HackMaster in my life, and yet I have the HM books with me every time I run an AD&D game. Yes, I shelled out the bucks for all of the Hacklopedia of Beasts books, Read More
I’ve never played a game of HackMaster in my life, and yet I have the HM books with me every time I run an AD&D game. Yes, I shelled out the bucks for all of the Hacklopedia of Beasts books, Read More
TARGA, the Traditional Adventure Roleplaying Game Association (of which I am a supporter), is declaring January 10th – 17th as International Traditional Roleplaying Week. The idea is to get a bunch of us old-school gamers together and run games like Read More
Chgowiz has a fascinating post up on his blog tonight, dealing with the topic of counter-spells. Turns out that in the hoary mists of the Chainmail Fantasy Supplement, Wizards could attempt to counter the effect of other Wizards on the Read More
Fair warning; this is going to honk off a lot of my fellow old-school gamers. I play AD&D. That’s 1E to all you johnnies-come-lately with your fancy “editions”. I’ve got a group of players who have been playing this version Read More
I think it’s fair to say that folks have been grumbling about the rules for pummeling, grappling, and overbearing since the Dungeon Masters Guide was first published. They are, to put it plainly, awful, inelegant, and difficult to use. They Read More
The Battle of Emridy Meadows. Legions of the Horned Society facing off against the massed chivalry of the Knights of Holy Shielding. The woodsman of the Grandwood ambushing thousands of the troops of the Censor of Medegia. It’s the stuff Read More